![]() If you try to walk all the way around the tree, you can see that it moves positions. Entering the city and turning left following the city wall, you quickly come to a tree. An obvious example can be seen in the City of Rihad. Trees are sometimes not aligned with their collision area. This occurs in dungeons when moving near walls that are slanted. Simply back up and attempt to go around it or turn until you are able to move forward. There are times where your character will appear to be stuck on something that prevents you from moving forward. This has caused some to speculate that these are remnants of an earlier game concept where these cardinal directions were reversed. On page sixty two of Codex Scientia, there is an image of a compass that has these directions reversed and within the game the Sun rises in the West. ![]() Some quests will tell you to go to a dungeon located East of the city, but on the map it is actually to the West (or vice versa). Sometimes npcs will give incorrect directions, for example, asking for King's Dagger might get you directed east, but asking for a job that happens to be at King's Dagger, results in the npc guiding you west instead. Asking about 'Nearest Temple' should help. If there is only 1 temple in a settlement, asking about it directly will lead you to a southeast corner of a map. Asking for the only temple gives incorrect directions Occasionally monsters will be spawned inside of walls. 6.1 Not removing equipped armor before repair bug screenshots.3.16 Asking about rumors while in the wilderness makes the game crash (any version).3.15 Incorrect shop names in Imperial City.3.14 Problematic Security Question (ver.3.13 Not removing equipped armor before repair bug.3.10 Using passwall to enter a dungeon door backwards. ![]()
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